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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
Collections
Discover the best community collections!
Collections including paper arxiv:2407.12306
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
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BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes
Paper • 2407.15848 • Published • 17 -
MusiConGen: Rhythm and Chord Control for Transformer-Based Text-to-Music Generation
Paper • 2407.15060 • Published • 9 -
ThermalNeRF: Thermal Radiance Fields
Paper • 2407.15337 • Published • 5 -
Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections
Paper • 2407.12306 • Published • 6
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GFlow: Recovering 4D World from Monocular Video
Paper • 2405.18426 • Published • 17 -
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting
Paper • 2405.18424 • Published • 9 -
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Paper • 2405.15125 • Published • 8 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper • 2405.19957 • Published • 10
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes
Paper • 2407.15848 • Published • 17 -
MusiConGen: Rhythm and Chord Control for Transformer-Based Text-to-Music Generation
Paper • 2407.15060 • Published • 9 -
ThermalNeRF: Thermal Radiance Fields
Paper • 2407.15337 • Published • 5 -
Splatfacto-W: A Nerfstudio Implementation of Gaussian Splatting for Unconstrained Photo Collections
Paper • 2407.12306 • Published • 6
-
GFlow: Recovering 4D World from Monocular Video
Paper • 2405.18426 • Published • 17 -
3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting
Paper • 2405.18424 • Published • 9 -
HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splatting
Paper • 2405.15125 • Published • 8 -
PLA4D: Pixel-Level Alignments for Text-to-4D Gaussian Splatting
Paper • 2405.19957 • Published • 10
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9